Guides

Lightbar and LEDs

Set the lightbar colour, the player indicator LEDs and the mute button LED.

The DualSense has three groups of lights you can control: the lightbar around the touchpad, the five player LEDs under it and the mute LED on the mic button. Like every output, they are applied by DS Update Output.

Lightbar

NodeWhat it does
DS Set Lightbar ColorSets the colour (Linear Color).
DS Disable LightbarTurns it off (sets it to black).

The colour components are sent as they are, from 0–1 to 0–255, without sRGB conversion. Pick colours by their linear values in the colour picker: R 1, G 0.35, B 0 is a bright orange.

Use the lightbar for state the player cares about: health, team colour, the active weapon. The demo gives every trigger pad its own colour so you always know which effect is on.

Player LEDs

DS Set Player LEDs lights the indicators the way the PS5 shows player numbers:

PresetLEDs
Offnone
Player 1center
Player 2center-left and center-right
Player 3left, center and right
Player 4all except the center

Options:

  • Brightness: High, Medium or Low.
  • Fade: fades the LEDs in instead of switching them on at once.

For any other pattern use DS Set Player LEDs (Bitmask): tick the LEDs you want (Left, Middle Left, Middle, Middle Right, Right).

Mute LED

DS Set Mic LED sets the LED on the mute button: Off, On or Pulse. The plugin does not mute any microphone: the LED is yours to use, for example to show that voice chat is muted, and the button itself is the DualSense Mic Button input key.

From Force Feedback Effects

Unreal's Force Feedback Effect assets can also set the lightbar colour for their duration, with the Device Color property. See Force Feedback Effects.

© 2026 Developed by Altercode. Blueprint graphs rendered with ueblueprint (MIT).

Unofficial plugin, not affiliated with, endorsed by or sponsored by Sony Interactive Entertainment Inc. "DualSense", "DualSense Edge" and "PlayStation" are registered trademarks or trademarks of Sony Interactive Entertainment Inc. "Unreal" and "Unreal Engine" are trademarks or registered trademarks of Epic Games, Inc.